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Feedback needed for Red Victory
08-22-2011, 07:06 PM,
#7
RE: Feedback needed for Red Victory
Bill, as Phil pointed out those hexes are destoryed wood, village etc.

Unfortunately frozen screen during barrages is an old problem. John Tiller is aware of it and it is a coding issue which goes beyond my control. However I found that an open browser, a moving mouse or any other open application in the background cause such freezes. The method I generally use with positive results is closing other programs and not touching the mouse during the barrage.

A scenario pack would be fun, but it means the cancelation of the new title I have been working on. With the new responsibilities in the real life I cant find sufficent time even for the official development.

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Messages In This Thread
Feedback needed for Red Victory - by Ozgur Budak - 08-11-2011, 07:09 AM
RE: Feedback needed for Red Victory - by Rabbit - 08-20-2011, 01:00 AM
RE: Feedback needed for Red Victory - by fastphil - 08-21-2011, 05:43 AM
RE: Feedback needed for Red Victory - by Wolfgang - 08-31-2011, 05:37 AM
RE: Feedback needed for Red Victory - by tallin - 08-20-2011, 04:42 AM
RE: Feedback needed for Red Victory - by Wolfgang - 09-06-2011, 12:42 PM
RE: Feedback needed for Red Victory - by keif149 - 08-21-2011, 01:40 AM
RE: Feedback needed for Red Victory - by Ozgur Budak - 08-22-2011, 07:06 PM
RE: Feedback needed for Red Victory - by jomni - 08-25-2011, 12:58 PM
RE: Feedback needed for Red Victory - by -72- - 08-31-2011, 06:34 PM
RE: Feedback needed for Red Victory - by Laza - 09-11-2011, 01:29 AM
RE: Feedback needed for Red Victory - by Fhil - 10-14-2011, 04:23 AM
RE: Feedback needed for Red Victory - by Wolfgang - 09-10-2011, 05:06 AM
RE: Feedback needed for Red Victory - by rahamy - 09-23-2011, 10:08 PM
RE: Feedback needed for Red Victory - by rahamy - 09-24-2011, 03:48 AM
RE: Feedback needed for Red Victory - by Ivan - 10-13-2011, 06:50 AM
RE: Feedback needed for Red Victory - by rahamy - 10-14-2011, 03:46 AM
RE: Feedback needed for Red Victory - by Ivan - 10-22-2011, 07:49 AM

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