(09-04-2011, 10:44 PM)Ricky B Wrote: The night rule is added, but I assume set to 0 for existing scenarios as it can be a big game changer. So where needed or wanted, a custom scenario can be setup and played using a modified pdt. That is my assumption anyway, and seems reasonable - that was the entire reason it was made a pdt setting, so the rule can be used/added as needed, I think, and varied in effect the same way. As it isn't an optional rule, this is the way to control where it has an impact - but the change is implemented, it just needs scenarios altered to actually use it as desired.
Same on the quality fire modifier - it is an additional modifier, not in place of the existing rules of added benefit to A/B units, to give them a bit more advantage where desired. Again, I think set to 0 in many titles, but available to change where a player desires.
Thanks for that background Rick, so it seems if the PDT is set at 0 for either of both of these rules then they will have no effect on play.
I wonder how many players are ticking the QFM opt rule when the PDT is set by default to 0 and it is actually having no effect?? :chin: