(09-23-2011, 11:21 PM)Jason Petho Wrote: What the team did was add another feature to the game. A feature that does not affect any of the original designers scenarios, as a special engineer is required to produce a bridge capable of carrying vehicles.
IMO, another artificial one:
http://www.300thcombatengineersinwwii.com/bridges.html
http://www.ibiblio.org/hyperwar/USA/ref/.../FM5-5.PDF
http://graywolf1.home.pipeline.com/joebegin.html
http://www.nzta.govt.nz/network/maintain....html#long
How long does it take to put up?
A standard bridge (30-metres long, single span) can be assembled within a week at the need arising. Longer-span bridges may take longer owing to the need to build piers to support them.
Obviously civilian installation?
http://en.wikipedia.org/wiki/Bailey_bridge
http://timesofindia.indiatimes.com/sport...626767.cms
"An army engineering regiment (with about 800 to 1,000 men) has started the work for the Bailey bridge today. We will complete the bridge within the timeframe and hand it over to the games organisers," a colonel-rank officer said.
The Bailey bridge will come up on three pillars. The army has been given five-day deadline to construct the bridge.
Another civilian installation.
In a six minute time frame (
with a lucky die roll) engineers, in the game, can build a bridge that can carry a King Tiger?
I just don't see it. But, in CS they can because it was thought of as a "good addition" that did not effect previous scenarios, regardless of what it will do for future scenario designs? :chin:
Not the way I see it.
I'm still having trouble with regular engineers being able to construct a foot bridge within a six minute time frame. :eek1:
HSL
PS. Sorry to hijack your thread Wolfman. This is my last comment on this subject ... here. :rolleyes: