RE: Is this a bug/mistake?
I've probably said this a hundred times before over the past 8 years. NO scenarios exist where the turns are on average 6 minutes. Not old Talonsoft, not newer scns. Only hypothetical scns might fit that definition for the sole reason they are hypothetical. Everybody who does a little historical research on the scenarios he plays will conclude this. For example "Taskforce Lovelady" by D. Bevard respresents a multiple day battle (with the historical units he used). Yet the scn is only 12 or 15 turns or so. So either he made a hypothetical scenario, or he did not use an average timespan of 6 minutes. The whole discussion about the turn timespan is useless theoretical blabla. Superimposing this false assumption on what units should be able to do or not be able to do in 6 minutes does not do justice to the quality of the game.
Here you go.
Huib
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