(09-26-2011, 12:40 AM)von Manstein Wrote: Why not let designers make their scenario in time scale what they want to? Just mark those scenario as 'no 6min time scale' and if you don't like it just don't play it but let other players have fun.
Ah ... no!
Scale is scale.
If you want units to represent regiments, brigades, or divisions then you got it wrong.
If you want hexes to represent miles you got it wrong.
Scale is scale, it is what makes this a tactical game. Otherwise the infantry and armor would shoot for miles?
Though, I did state that scenario designers could do what they wanted. I believe the game would be more solid if they considered scale and not their fantasy of scale.
HSL