• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Delayed disruption in combat animation - bug or not??
09-29-2011, 02:03 AM,
#9
RE: Delayed disruption in combat animation - bug or not??
CC, how about saving a .btl file that shows this happening? Save the turn just to the point where a disruption reliably happens when a certain set of events are done in order. This might make it easier for people to see it happen (easier on Rick to pass it along to the powers that be) otherwise this is a wild goose chase.

Perhaps several different PBEM turns were being played and one of them didn't have Delayed Disruption on... who knows.
Send this user an email
Quote this message in a reply


Messages In This Thread
RE: Delayed disruption in combat animation - bug or not?? - by Volcano Man - 09-29-2011, 02:03 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)