Well put, Erik and Huib
My observation is the shorter the scenario the more the time scale feels like 6 minutes per turn. For longer scenarios, the more abstract the timescale becomes?
I am pretty sure already the Avalon Hill classics Panzerblitz and Panzer Leader scenarios pointed out something like this in their Situation briefs:
This scenario represents the fighting that took place...
And those board games are in the DNA of this game as well.
Besides my comment, I mainly posted to add one more cat into discussion
The kats of the world unite!
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EDIT: I actually take back what I said about PB / PL scenarios. A typical situation description goes like "
Kampfgruppe Harzer attacks elements of the 1st British Parachute Brigade at Arnhem". A typical situation lasts from 10 up to 15 turns but no more. They do not mention timescale at all. PL / PB are 6 min 250m hex systems.
It seems Huib's comments regarding original Talonsoft scenarios are spot on. Maybe they had played their PL as well? :chin: