RE: MC NATO national army doctrine design question
Chip,
Another limitation factor is Hex Fire limitation. But I'm quite sure the KG approach will unbalance the game, the opponent can fire air and artillery strikes against individual coys.
But consider hex fire limitimation as a way to avoid an abusive gang up.
From manual: "there is a limitation on the total number of firing that can originate from a single hex. The Hex Fire Limitation rule says that for a stacking limit of X, at most 3 * X firings, measured in men equivalent strength, can originate from any one hex single turn.
For example, if the stacking limit was 1600, then one stack of 1600 could
fire twice from a single hex, but if they were to leave and another stack of 1600 men enters the hex in that same turn, they could only fire once before the Hex Fire Limitation applied."
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