(10-14-2011, 04:23 AM)Fhil Wrote: (09-03-2011, 08:05 AM)Dog Soldier Wrote: Is this by design?
Why do leaders in a stack with a radio team, lose MP just because I want to check the artillery dialog box for the status of my support? I exit the artillery dialog without invoking an action, yet my leaders lose MP.
I do not understand the rational for penalizing a status check on a dialog box. Especially when you have four or more lines of support to keep track of every turn in the artillery dialog box.
Dog Soldier
I thought about it when I started playing these games. I came to a conclusion that it costs some movement points because you need to check the status of the artillery by the radio, which takes time, and considering that the turn represents 5 minutes, it seemed logical to me.
The officers didn´t know much about the artillery status without the radio. At least I think so. :smoke:
The way i look at it is that at the beginning of every turn, you are alerted if you have support available. If you haven't received that message, there isn't much of a reason to check that dialog box. It doesn't give you an update in terms of when you fire support will be available.