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Modding JTCS - What is possible now, and how far can we go?
11-03-2011, 11:47 PM,
#5
RE: Modding JTCS - What is possible now, and how far can we go?
(11-03-2011, 11:19 PM)Jason Petho Wrote:
(11-03-2011, 05:13 PM)Battle Kat Wrote: - Is it possible to run parallel JTCS instances within a computer?

Yes, you can run as many instances as you wish. Copying and Pasting the folder will provide you a duplicate game to mod with.


(11-03-2011, 05:13 PM)Battle Kat Wrote: - Would it be possible to "open source" the unit encryption system?

Feel free to send any modded OOB platoon files to me and I am happy to convert them for you.

(11-03-2011, 05:13 PM)Battle Kat Wrote: - What do you think of the idea in general?

With the exception of the platoon, weapon and movement files, everything else is completely moddable.

I have even been writing up documentation of a series of "How To Mod" that I will include with the Modern Wars: Volume I manual.

Jason Petho

Hi Jason,

What is the expected date of release for Modern Wars: Volume I?

Regards,
Ashley (Ashcloud)
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RE: Modding JTCS - What is possible now, and how far can we go? - by Ashcloud - 11-03-2011, 11:47 PM

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