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Modding JTCS - What is possible now, and how far can we go?
11-04-2011, 08:31 AM, (This post was last modified: 11-04-2011, 08:37 AM by Warhorse.)
#18
RE: Modding JTCS - What is possible now, and how far can we go?
@ Battle Kat, have you tried the K'talan Mods I did for EF and WF? They are based on Harry Turtledoves World at War series, only the aliens aren't lizards. The EF version has a DCG also. I'll provide the links here, as the original post is at the Matrix forums, which aren't hit near as much as here!

EF-https://rapidshare.com/files/3402155972/K_talia_new.zip

WF-https://rapidshare.com/files/3917551034/K_talia_WF.zip

To use them, either use JSGME to introduce the mods into the respective games, or make a seperate instance of EF and WF and dump these into it, but remove the stock scenario's first!!

Mike
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RE: Modding JTCS - What is possible now, and how far can we go? - by Warhorse - 11-04-2011, 08:31 AM

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