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Modding JTCS - What is possible now, and how far can we go?
11-05-2011, 12:00 AM, (This post was last modified: 11-05-2011, 12:01 AM by Crossroads.)
#19
RE: Modding JTCS - What is possible now, and how far can we go?
Cheers Mike,

That sounds like the perfect test case for running a few parallel instances while using JSGME for patch control cheers

Latest patch level? Do you have a different version for WF and EF, respectively, or could I just install them all under one exe?

Sorry, haven't had a chance to download them yet.

I am planning to install JTCS from scratch to a separate folder than my current one, and to check if I could actually have the modded games run under the main folder

E.g.

\JTCS
\JTCS\EF
\JTCS\WF
\JTCS\RS
\JTCS\Turtledove

Turtledove sub folder would be a copy of the EF folder, with EF scenarios removed and your files put in instead (with JSGME).


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RE: Modding JTCS - What is possible now, and how far can we go? - by Crossroads - 11-05-2011, 12:00 AM

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