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Teaser mod graphics
11-06-2011, 10:07 PM,
#5
RE: Teaser mod graphics
Many like to see more men in the unit to give the feel of a line or column. With larger monitors it works. BTW, remember in this scale and time frame a column is usually 1-3 men, so the column of two's works well.

See if you can get 8 - 10 men per unit to look good on the map.

Now for the unit pic that shows in the info box... your larger individual pics will be great.

JT uses two different pics in his games unlike the one Paul has set up, so you can get great detail in the info pic, and many men in the 3D pic
Al Amos
Start with God - the first step in learning is bowing down to God; only fools thumb their noses at such wisdom and learning. - Proverbs 1:7 The Message
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Messages In This Thread
Teaser mod graphics - by Wolfgang - 11-05-2011, 06:34 PM
RE: Teaser mod graphics - by Compass Rose - 11-06-2011, 11:09 AM
RE: Teaser mod graphics - by Al Amos - 11-06-2011, 11:12 AM
RE: Teaser mod graphics - by Wolfgang - 11-06-2011, 07:48 PM
RE: Teaser mod graphics - by Al Amos - 11-06-2011, 10:07 PM
RE: Teaser mod graphics - by -72- - 11-07-2011, 06:14 AM
RE: Teaser mod graphics - by Wolfgang - 11-12-2011, 11:46 AM
RE: Teaser mod graphics - by Al Amos - 11-12-2011, 12:24 PM
RE: Teaser mod graphics - by Wolfgang - 11-12-2011, 09:09 PM
RE: Teaser mod graphics - by gabeeg - 11-13-2011, 04:48 PM

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