(11-09-2011, 09:49 AM)Ricky B Wrote: JT made a graphics update that made movement of units, especially with reachable hexes on, noticeably and measurably slower for me, that is probably in all the recently updated games, anyway. But that is it, and even then we are talking something like 1.5 sec to move a unit a long distance vs .9 with the old code. I don't even notice it now - it was a forced change due to nVidia graphics issues, I believe.
Rick,
I have the same slow reachable hexes feature issue, i hoped David's idea would help with that but i made the change and it had no effect, so maybe Vincent's issue was completely different?
As you say the units move just a little slower.