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re: scenario design
11-15-2011, 04:01 AM,
#10
RE: scenario design
(11-15-2011, 12:10 AM)Glint Wrote: ...if you are creating hypothetical scenarios, then surely a guideline is needed?

You stay true to the game scale... and that is 250 meters / hex.

The CS User Manual recommends that when developing an Order of Battle (OOB), that the organizational structure be within a company or battalion size. It goes on to state that "...you build an organization with a battalion as the minimum organization." - CS User Manual 1.03 (Page 84).


(11-15-2011, 12:10 AM)Glint Wrote: For example, you wouldn't create a map around five miles square and put a corps oob in it?

No, of course not? It goes back to that previous thread on respecting and staying within the scale of the game? :chin:

Peter - it seems like you are trying to make this more difficult than it really is? Read up on a battle... find out all you can about it (forces, OOB, length, outcome, etc.)... create the map... generate the OOBs... play test it with multiple players... tweak the victory conditions... adjust the reinforcements... etc. and finish with a fun and exciting scenario?

I would wager that most battle accounts a designer would want to use would be smaller than corps sized ones... and would generally fall within the regiment or battalion-sized encounters? And regiment or battalion-sized battles are ideal for the CS game scale? :chin:

IMO, a good scenario design is as much an intuitive exercise as it is an exacting science. :smoke:






Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
re: scenario design - by Glint - 11-13-2011, 06:34 AM
RE: re: scenario design - by Glint - 11-14-2011, 05:49 AM
RE: scenario design - by Ashcloud - 11-14-2011, 06:17 PM
RE: scenario design - by Jason Petho - 11-14-2011, 10:27 PM
RE: scenario design - by Ashcloud - 11-14-2011, 11:28 PM
RE: re: scenario design - by Glint - 11-15-2011, 12:10 AM
RE: scenario design - by Jason Petho - 11-15-2011, 12:15 AM
RE: scenario design - by Kool Kat - 11-15-2011, 01:32 AM
RE: scenario design - by Glint - 11-15-2011, 03:16 AM
RE: scenario design - by Kool Kat - 11-15-2011, 04:01 AM
RE: scenario design - by Jason Petho - 11-15-2011, 04:40 AM
RE: scenario design - by Von Earlmann - 11-16-2011, 04:37 AM
RE: scenario design - by Jason Petho - 11-16-2011, 05:00 AM
RE: scenario design - by Von Earlmann - 11-16-2011, 09:13 AM
RE: scenario design - by Jason Petho - 11-16-2011, 09:37 AM
RE: scenario design - by Ashcloud - 11-17-2011, 05:31 PM
RE: scenario design - by Crossroads - 11-18-2011, 12:48 AM
RE: scenario design - by Kool Kat - 11-18-2011, 12:57 AM
RE: scenario design - by Crossroads - 11-18-2011, 01:13 AM
RE: scenario design - by Glint - 11-18-2011, 06:29 AM
RE: re: scenario design - by Glint - 11-15-2011, 05:06 AM
RE: re: scenario design - by Gordons HQ - 11-15-2011, 05:08 AM
RE: scenario design - by Herr Straße Laufer - 11-15-2011, 11:40 AM
RE: re: scenario design - by Glint - 11-15-2011, 05:14 AM
RE: re: scenario design - by K K Rossokolski - 11-15-2011, 06:21 AM
RE: re: scenario design - by Glint - 11-15-2011, 04:12 PM
RE: scenario design - by Kool Kat - 11-16-2011, 03:47 AM
RE: re: scenario design - by Big Ivan - 11-15-2011, 05:02 PM
RE: re: scenario design - by Crossroads - 11-16-2011, 02:47 AM
RE: re: scenario design - by Glint - 11-16-2011, 07:49 AM
RE: scenario design - by Herr Straße Laufer - 11-16-2011, 09:47 AM
RE: scenario design - by Von Earlmann - 11-16-2011, 11:59 PM
RE: scenario design - by Jason Petho - 11-17-2011, 12:06 AM
RE: scenario design - by Kool Kat - 11-17-2011, 12:40 AM
RE: scenario design - by Jason Petho - 11-17-2011, 12:48 AM
RE: scenario design - by Kool Kat - 11-17-2011, 01:21 AM
RE: scenario design - by Von Earlmann - 11-17-2011, 01:37 AM
RE: scenario design - by Jason Petho - 11-17-2011, 01:46 AM
RE: re: scenario design - by K K Rossokolski - 11-16-2011, 11:01 AM
RE: scenario design - by Herr Straße Laufer - 11-16-2011, 12:20 PM
RE: re: scenario design - by Glint - 11-16-2011, 03:54 PM
RE: re: scenario design - by Kool Kat - 11-17-2011, 02:00 AM
RE: scenario design - by Jason Petho - 11-17-2011, 02:04 AM
RE: scenario design - by Kool Kat - 11-17-2011, 02:07 AM
RE: scenario design - by Von Earlmann - 11-17-2011, 03:21 AM
RE: re: scenario design - by Kool Kat - 11-17-2011, 03:46 AM
RE: scenario design - by Von Earlmann - 11-17-2011, 09:09 AM
RE: scenario design - by Kool Kat - 11-17-2011, 10:08 AM
RE: scenario design - by Jason Petho - 11-17-2011, 10:45 AM
RE: scenario design - by Von Earlmann - 11-18-2011, 12:31 AM
RE: scenario design - by Jason Petho - 11-18-2011, 01:05 AM
RE: re: scenario design - by Glint - 11-17-2011, 05:52 AM
RE: scenario design - by Kool Kat - 11-17-2011, 06:06 AM
RE: scenario design - by Herr Straße Laufer - 11-17-2011, 08:38 AM
RE: re: scenario design - by Glint - 11-17-2011, 07:06 AM
RE: re: scenario design - by Herr Straße Laufer - 11-17-2011, 09:30 AM
RE: re: scenario design - by Glint - 11-17-2011, 04:14 PM
RE: scenario design - by Herr Straße Laufer - 11-18-2011, 08:16 AM
RE: re: scenario design - by Kool Kat - 11-18-2011, 01:22 AM
RE: scenario design - by Jason Petho - 11-18-2011, 05:37 AM
RE: re: scenario design - by Glint - 11-18-2011, 05:02 AM
RE: re: scenario design - by Glint - 11-18-2011, 04:21 PM
RE: scenario design - by Herr Straße Laufer - 11-18-2011, 08:32 PM
RE: scenario design - by Kool Kat - 11-19-2011, 12:08 AM
RE: scenario design - by Glint - 11-19-2011, 08:04 AM
RE: re: scenario design - by Glint - 11-19-2011, 07:41 AM
RE: scenario design - by Kool Kat - 11-19-2011, 07:56 AM
RE: scenario design - by Glint - 11-19-2011, 08:23 AM
RE: re: scenario design - by Scud - 11-19-2011, 08:46 AM

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