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Modding JTCS - What is possible now, and how far can we go?
11-16-2011, 09:45 AM,
#33
RE: Modding JTCS - What is possible now, and how far can we go?
Hi Battle Kat!

Quote:Seems like the PaK 75mm will have a hard task ahead in killing those M'dra VIII tanks...


Indeed, tough customers for sure!!

Quote:Uthga-IVb AA tanks were another story though, as long as there is thungsten available in the Reich the Nazis will stand a chance?

Yep, but beware the Uthga is a nasty meatchopper!!


Quote:Are you saying there is a campaign game stacked in somewhere in the K'talan EF? I did not seem to be able to find it.

Actually, when you introduce the mod, then start Barbarossa North, you can play as K'talan then. Am working at revamping the campaign files as we speak, and am going to make a dedicated DCG just for them for EF. I just made one for WF in the desert with desert camo for the K'talan, am cleaning up WF version as well. Also made a mod to cover the RS theatre, but want to refine it some more and have a few scennies to start!!

But alas, this is what the modding is about! Hitler versus aliens :)

Quote:And btw that's a neat K'talia OOB available there! cheers

Thanks, it was a lot of fun designing it, am trying to standardise the 3 mods across the board, as far as the Army, Corps, and campaign files, I'll post notification of an update when I finish it. Probably just repack the files in a cleaned up zip.

Good to see other modders at work!!

Mike

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RE: Modding JTCS - What is possible now, and how far can we go? - by Warhorse - 11-16-2011, 09:45 AM

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