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re: scenario design
11-19-2011, 12:08 AM, (This post was last modified: 11-19-2011, 12:11 AM by Kool Kat.)
#64
RE: scenario design
(11-18-2011, 04:21 PM)Glint Wrote: I am stating a point of view regards my personal choice regards H2H. Whether a scenario is good or crap is in the mind of the guy playing it, each individual will think differently.

Actually, that's not true.

You complained, in an earlier post (Post #42), playing scenarios with companies that were not added correctly to their parent organizations. Well, there's an example of a poor scenario design... that becomes very evident when you play the game and the units can't resupply? It directly impacts the game in a negative way and contributes to the game being "crap."

That's not an subjective opinion... but a fact.

Again, if developers don't adhere to the game scale... don't utilize correct and functional OOB's... and don't follow a myriad of other "good practices" when designing scenarios... the end result will be a poorly constructed game that nobody will play because these creations are flawed in so many fundamental ways?

I don't know of many players who would wish to play through such Frankenstein "monsters"... and than to declare... or believe in their minds... that such scenarios are good? :chin:







Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
re: scenario design - by Glint - 11-13-2011, 06:34 AM
RE: re: scenario design - by Glint - 11-14-2011, 05:49 AM
RE: scenario design - by Ashcloud - 11-14-2011, 06:17 PM
RE: scenario design - by Jason Petho - 11-14-2011, 10:27 PM
RE: scenario design - by Ashcloud - 11-14-2011, 11:28 PM
RE: re: scenario design - by Glint - 11-15-2011, 12:10 AM
RE: scenario design - by Jason Petho - 11-15-2011, 12:15 AM
RE: scenario design - by Kool Kat - 11-15-2011, 01:32 AM
RE: scenario design - by Glint - 11-15-2011, 03:16 AM
RE: scenario design - by Kool Kat - 11-15-2011, 04:01 AM
RE: scenario design - by Jason Petho - 11-15-2011, 04:40 AM
RE: scenario design - by Von Earlmann - 11-16-2011, 04:37 AM
RE: scenario design - by Jason Petho - 11-16-2011, 05:00 AM
RE: scenario design - by Von Earlmann - 11-16-2011, 09:13 AM
RE: scenario design - by Jason Petho - 11-16-2011, 09:37 AM
RE: scenario design - by Ashcloud - 11-17-2011, 05:31 PM
RE: scenario design - by Crossroads - 11-18-2011, 12:48 AM
RE: scenario design - by Kool Kat - 11-18-2011, 12:57 AM
RE: scenario design - by Crossroads - 11-18-2011, 01:13 AM
RE: scenario design - by Glint - 11-18-2011, 06:29 AM
RE: re: scenario design - by Glint - 11-15-2011, 05:06 AM
RE: re: scenario design - by Gordons HQ - 11-15-2011, 05:08 AM
RE: scenario design - by Herr Straße Laufer - 11-15-2011, 11:40 AM
RE: re: scenario design - by Glint - 11-15-2011, 05:14 AM
RE: re: scenario design - by K K Rossokolski - 11-15-2011, 06:21 AM
RE: re: scenario design - by Glint - 11-15-2011, 04:12 PM
RE: scenario design - by Kool Kat - 11-16-2011, 03:47 AM
RE: re: scenario design - by Big Ivan - 11-15-2011, 05:02 PM
RE: re: scenario design - by Crossroads - 11-16-2011, 02:47 AM
RE: re: scenario design - by Glint - 11-16-2011, 07:49 AM
RE: scenario design - by Herr Straße Laufer - 11-16-2011, 09:47 AM
RE: scenario design - by Von Earlmann - 11-16-2011, 11:59 PM
RE: scenario design - by Jason Petho - 11-17-2011, 12:06 AM
RE: scenario design - by Kool Kat - 11-17-2011, 12:40 AM
RE: scenario design - by Jason Petho - 11-17-2011, 12:48 AM
RE: scenario design - by Kool Kat - 11-17-2011, 01:21 AM
RE: scenario design - by Von Earlmann - 11-17-2011, 01:37 AM
RE: scenario design - by Jason Petho - 11-17-2011, 01:46 AM
RE: re: scenario design - by K K Rossokolski - 11-16-2011, 11:01 AM
RE: scenario design - by Herr Straße Laufer - 11-16-2011, 12:20 PM
RE: re: scenario design - by Glint - 11-16-2011, 03:54 PM
RE: re: scenario design - by Kool Kat - 11-17-2011, 02:00 AM
RE: scenario design - by Jason Petho - 11-17-2011, 02:04 AM
RE: scenario design - by Kool Kat - 11-17-2011, 02:07 AM
RE: scenario design - by Von Earlmann - 11-17-2011, 03:21 AM
RE: re: scenario design - by Kool Kat - 11-17-2011, 03:46 AM
RE: scenario design - by Von Earlmann - 11-17-2011, 09:09 AM
RE: scenario design - by Kool Kat - 11-17-2011, 10:08 AM
RE: scenario design - by Jason Petho - 11-17-2011, 10:45 AM
RE: scenario design - by Von Earlmann - 11-18-2011, 12:31 AM
RE: scenario design - by Jason Petho - 11-18-2011, 01:05 AM
RE: re: scenario design - by Glint - 11-17-2011, 05:52 AM
RE: scenario design - by Kool Kat - 11-17-2011, 06:06 AM
RE: scenario design - by Herr Straße Laufer - 11-17-2011, 08:38 AM
RE: re: scenario design - by Glint - 11-17-2011, 07:06 AM
RE: re: scenario design - by Herr Straße Laufer - 11-17-2011, 09:30 AM
RE: re: scenario design - by Glint - 11-17-2011, 04:14 PM
RE: scenario design - by Herr Straße Laufer - 11-18-2011, 08:16 AM
RE: re: scenario design - by Kool Kat - 11-18-2011, 01:22 AM
RE: scenario design - by Jason Petho - 11-18-2011, 05:37 AM
RE: re: scenario design - by Glint - 11-18-2011, 05:02 AM
RE: re: scenario design - by Glint - 11-18-2011, 04:21 PM
RE: scenario design - by Herr Straße Laufer - 11-18-2011, 08:32 PM
RE: scenario design - by Kool Kat - 11-19-2011, 12:08 AM
RE: scenario design - by Glint - 11-19-2011, 08:04 AM
RE: re: scenario design - by Glint - 11-19-2011, 07:41 AM
RE: scenario design - by Kool Kat - 11-19-2011, 07:56 AM
RE: scenario design - by Glint - 11-19-2011, 08:23 AM
RE: re: scenario design - by Scud - 11-19-2011, 08:46 AM

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