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Good and Bad Scenarios
11-20-2011, 08:01 AM, (This post was last modified: 11-20-2011, 08:10 AM by Kool Kat.)
#9
RE: Good and Bad Scenarios
(11-19-2011, 11:18 AM)Warhorse Wrote: Thanks to all that design, and also, as a closing statement, I know this is primarily a gaming ladder club, but thank you all so very much for allowing me to introduce mods here, with out condemnation, as the Matrix forum is pretty much dead anymore, and this one is very active!

Hey Mike! :smoke:

Yes, indeed. You will find the Blitz forums to be "very lively" and never dull? ;)

And, by all means... please introduce new topics and threads... it's what interjects "new blood" and ideas into the club! cheers

BTW... I saw where "Battle Kat" proposed a "modder sub-forum"... and I think it's a great idea! :)

Hopefully, the moderators can make it happen!



(11-20-2011, 04:37 AM)RADO Wrote: The play balance is a must and is certainly one of the most difficult aspects of any scenario. Sometimes, historical authenticity must be sacrificed to a degree for play balance.

Totally agree sir! :)

For me, I think "good" scenarios are ones... that given two players with equal skill levels... either side has an equal chance of winning the game.

A correctly balanced scenario interjects a wonderful degree of "excitement" and "fun" when playing these matches! Big Grin



Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
Good and Bad Scenarios - by Herr Straße Laufer - 11-18-2011, 08:52 PM
RE: Good and Bad Scenarios - by Kool Kat - 11-18-2011, 10:53 PM
RE: Good and Bad Scenarios - by Scud - 11-19-2011, 03:25 AM
RE: Good and Bad Scenarios - by Warhorse - 11-19-2011, 11:18 AM
RE: Good and Bad Scenarios - by Kool Kat - 11-20-2011, 08:01 AM
RE: Good and Bad Scenarios - by RADO - 11-20-2011, 03:14 AM
RE: Good and Bad Scenarios - by RADO - 11-20-2011, 04:37 AM
RE: Good and Bad Scenarios - by Big Ivan - 11-20-2011, 04:44 AM
RE: Good and Bad Scenarios - by Von Earlmann - 11-21-2011, 09:23 AM
RE: Good and Bad Scenarios - by Gordons HQ - 11-22-2011, 01:01 AM
RE: Good and Bad Scenarios - by Kool Kat - 11-22-2011, 01:28 AM
RE: Good and Bad Scenarios - by Scud - 11-22-2011, 03:22 AM
RE: Good and Bad Scenarios - by Glint - 11-22-2011, 04:27 AM
RE: Good and Bad Scenarios - by Kool Kat - 11-22-2011, 07:05 AM
RE: Good and Bad Scenarios - by Scud - 11-22-2011, 04:35 AM
RE: Good and Bad Scenarios - by Gordons HQ - 11-22-2011, 07:02 AM
RE: Good and Bad Scenarios - by Glint - 11-22-2011, 07:33 AM
RE: Good and Bad Scenarios - by Scud - 11-22-2011, 07:44 AM
RE: Good and Bad Scenarios - by Glint - 11-22-2011, 07:57 AM
RE: Good and Bad Scenarios - by Scud - 11-22-2011, 08:00 AM
RE: Good and Bad Scenarios - by Glint - 11-22-2011, 08:01 AM
RE: Good and Bad Scenarios - by Scud - 11-22-2011, 01:04 PM
RE: Good and Bad Scenarios - by Larry Reese - 11-22-2011, 01:28 PM
RE: Good and Bad Scenarios - by Crossroads - 11-22-2011, 03:59 PM
RE: Good and Bad Scenarios - by Ashcloud - 11-22-2011, 07:05 PM
RE: Good and Bad Scenarios - by Gordons HQ - 11-22-2011, 08:55 PM
RE: Good and Bad Scenarios - by Hawk Kriegsman - 11-22-2011, 11:53 PM
RE: Good and Bad Scenarios - by Jason Petho - 11-23-2011, 12:27 AM
RE: Good and Bad Scenarios - by Glint - 11-23-2011, 06:48 AM
RE: Good and Bad Scenarios - by Hawk Kriegsman - 11-23-2011, 06:59 AM
RE: Good and Bad Scenarios - by Glint - 11-23-2011, 07:15 AM
RE: Good and Bad Scenarios - by majog - 12-30-2011, 06:21 AM
RE: Good and Bad Scenarios - by Ashcloud - 12-30-2011, 06:48 AM
RE: Good and Bad Scenarios - by majog - 12-30-2011, 06:54 AM
RE: Good and Bad Scenarios - by Kool Kat - 12-30-2011, 08:01 AM

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