RE: Scenarios Good and Bad
Ed,
There is a fourth type of scenario and that is the one the designer makes just because they have to. Sort of like why does the mountain climber climb the mountain...."because it's there".........there is no greater thrill for me than to see one of my scenarios actually create the same conditions that might have existed historically......most of mine are historically based and I call them historical novels because I don't have the resources nor the time to get every blade of grass just as it was, and I have found that is not required to make a viable re-creation. I have designed a couple of purely hypoytheticals and they are designed to just be fun to play.......balance is a very tough thing esp in the larger scenarios mainly because I have never figured out how to factor in the sp losses......to get a true read on the victory levels of my scenarios one should only use the totals of the objectives and disregard the losses.
I strongly disagree with the vp values of many units esp the German.I feel their VPs should be much higher if for no other reason than to reflect the difference between how many of any unit they could put in the field as compared to the allies industrial production......but I guess that might be another thread :-)
VE
"The secret to success is not just doing the things you enjoy but rather enjoying everything that you do."
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