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Scenarios Good and Bad
11-23-2011, 09:44 AM,
#3
RE: Scenarios Good and Bad
(11-23-2011, 09:35 AM)Von Earlmann Wrote: There is a fourth type of scenario and that is the one the designer makes just because they have to.......most of mine are historically based and I call them historical novels because I don't have the resources nor the time to get every blade of grass just as it was, and I have found that is not required to make a viable re-creation.

I have to admit that there are none of your "novels" that I do not like. They are fun to play. I've seen victory from either side.
And, mostly when you have to create something from the heart it is often the best.
Most of mine are historically based, or hypothetical based, from what I have read of a certain action or individual in action. From the heart and what I would like to see as a game situation.

(11-23-2011, 09:35 AM)Von Earlmann Wrote: I strongly disagree with the vp values of many units esp the German.I feel their VPs should be much higher if for no other reason than to reflect the difference between how many of any unit they could put in the field as compared to the allies industrial production......but I guess that might be another thread

I've always felt that way. The Germans seem to have the advantage when losing units that should be more precious than other countries who had greater industrial capacity.
I cannot say I want it changed now, because it would effect every scenario! Eek I don't like the thought of that! :PWhip

cheers

HSL

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Messages In This Thread
Scenarios Good and Bad - by Herr Straße Laufer - 11-23-2011, 08:17 AM
RE: Scenarios Good and Bad - by Von Earlmann - 11-23-2011, 09:35 AM
RE: Scenarios Good and Bad - by Herr Straße Laufer - 11-23-2011, 09:44 AM
RE: Scenarios Good and Bad - by Gordons HQ - 11-23-2011, 08:21 PM
RE: Scenarios Good and Bad - by Kool Kat - 11-23-2011, 09:40 PM

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