(11-24-2011, 03:33 AM)Otto von Blotto Wrote: I do have a couple of concerns about this, I'm not ruling it out altogether as a possible way forwards as the idea does have some merits but I would like to know how you would deal with.
a) disruptions and retreats would that effect all of a type as well or just the single unit attacked.?
b) sometimes I like to concentrate fire on a particular unit in a hex, to whittle them down, say if one is on 6 strength and another on 2 or 3 I would sometimes like all the hits to come from the 6 strength unit and not be spread how could I still do this.?
c) tanks and hard targets, how will the rule deal with facing, not all armor targets in a hex is all facing in the same direction ?
Edit one extra, again would they have to be the exactly the same unit what if a panther and a tiger were in the same hex ?
Very valid points. So as I understand the direct fire works that there is a rool of dice for evey SP of firing unit at a given attack:defence ratio.
So if you were to consider my proposal and consider unit A of 3sp firing at a hex with multiple platoons. Let's say AT firing at hex with PzVI pzV and PzIV platoon. We can have a generic selection of tanks or decide for attacker to be able to choose light medium or heavy tanks a a target. Say I select medium tanks so PzIVs are my target. This would result in 3 dice rolls. At the if say by dice roll number two (i.e. still one SP to fire), the target is eliminated one could still this extra gun would "find a new target" at random select closest unit matchin the criterion originally slecte, Say pzV. Teh atack:defense ratio for this 1SP which "has not fired" yet is recalculated for a new unit type ( at this point armour facing can be included in selection of three corresponding defence coefficient)
Such a algorithm would allow not to waste "firing SPs" if a target number 1 was 1Sp and killed at first dice roll. Then it is fair to assume other ramaining two AT guns (i.e. two SPs) could fire at other target in the same hex.This could go without a new firing action required as the secondary target is in the same firing permieter (hex).
Does is sound plausible?