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firing at hex with multiple targets
11-26-2011, 11:52 PM, (This post was last modified: 11-27-2011, 05:35 AM by Kool Kat.)
#14
RE: firing at hex with multiple targets
(11-26-2011, 10:54 PM)PawelM Wrote: Is this to liberal?
I suppose if adding targeting by unit type rather is too much, what everyone thinks of doing something about disparity in losess that can be inflicted by single direct fire action i described above? Anyone agrees some fix would be welcome by majority fellow players. Or perhaps i am the only one feeling changes can improve the game engine.

You raise an interesting proposal? :chin:

For me, with any possible change to the game engine... and your proposal would fundamentally change how direct fire is applied to enemy units... I always ask the following:

* How does it impact game play?
* Is it needed? Or is it a "nice to have" change?
* Is it a "high" priority on the list of other 1.05 patch requests?
* Are players willing to give up other proposed changes to accommodate this proposal?

I would also caution against making a statement such as "...by majority fellow players..." since the folks who read and respond to Blitz threads represent a "minority" and not a "majority" view of CS players.

Finally, for me, I welcome "change" that improves the CS game engine... as long as that change is thought out carefully... is needed.... thoroughly play tested... and implemented and deployed in a careful and thoughtful manner. :smoke:
Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
firing at hex with multiple targets - by PawelM - 11-22-2011, 08:12 PM
RE: firing at hex with multiple targets - by Kool Kat - 11-26-2011, 11:52 PM

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