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firing at hex with multiple targets
11-27-2011, 07:17 AM, (This post was last modified: 11-27-2011, 07:25 AM by PawelM.)
#20
RE: firing at hex with multiple targets
Another point is that if we take a battery of ATs of 3SP (I am assuming each point represents 1 gun), one could argue that not all guns have to target the same platoon, i.e. fire in the same direction. Especially if we have two platoons with reduced to 1 tank targeted. Why cannot 1 gun target a tank from other platoon?

Not to mistake what it is not purely the damage induced in case of such a split, but also the fact that it will cost the attacker double the action points as is in the game.

I think this is an interesting point and I hoping ther will be more people here willing to take up the discussion.

I think there is no ideal solution, but IMHO as it is is ceratinly giving too much of an advantage for partial strength plattons vs a single one with equivalent strength.


(11-27-2011, 05:32 AM)Jason Petho Wrote: You have a 15% chance of causing a 2SP loss at 3:1 odds, which also means you have a 85% chance of not performing the same loss.

You have a 25% chance of causing a 1SP loss at 3:1 odds.

Correct on the chances. But if we take one platoon of 2 tanks the attacker has 15% chance of eliminating it at a cost of a single fire in the game. In the case of 2 platoons of 1 tank each it is impossible to achieve with a single fire action. One has to "pay" double price in action points. Effectively my understanding is that say battery of say 3 AT guns will need to use up more ammo to kill two tanks just because they happen to be from different platoons (which were so battered before that now decided to join forces).

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Messages In This Thread
firing at hex with multiple targets - by PawelM - 11-22-2011, 08:12 PM
RE: firing at hex with multiple targets - by PawelM - 11-27-2011, 07:17 AM

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