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New John Tiller Software Game: Campaign Leipzig
11-29-2011, 02:11 AM,
#4
RE: New John Tiller Software Game: Campaign Leipzig
(11-29-2011, 02:03 AM)FM WarB Wrote: Leipzig ist Ze Big Kahouna!

Well you should know. You spent millions of hours on this game too!

Guys - could not have gotten this title done without Warren's help. He will bow out I know but he needs to take a bow for all of his long hard work on helping me with the order of battle files and artwork.

You will want to check out his own scenario contribution to the game which is #028. Alt Dresden - Full Battle

He would have put an Alt-Leipzig scenario in with the game but ran out of time. Something we will add in an update or at Steve Trauth's Scenario Design Center I am sure. And here too as I am sure we have a "Scenario Depot" I believe.

Warren put together a rough draft of the Units.bmp file for us to use during playesting as the graphics work always comes at the very end of the project process. The graphics work was started in January and just finished up in November. An incredible amount of work for our two man team - Joe Amoral did the original artwork in most cases and Mark Adams reduced the work down to fit in the game files.

Please see "The Armies of 1813.pdf" file that I put into the main game folder which highlights his work and gives you some idea of what his original work looks like.

But thanks again, Warren. You truly are "The Man from Dresden!"
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RE: New John Tiller Software Game: Campaign Leipzig - by Sgt_Rock - 11-29-2011, 02:11 AM

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