• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


Mortars in SB
12-08-2011, 12:49 AM, (This post was last modified: 12-08-2011, 12:49 AM by TheBigRedOne.)
#3
RE: Mortars in SB
Remember that the life-span of mortar tubes is not infinite. If you're constantly firing, they'll over-heat and become inoperable. I think the effectiveness models this OK, along with taking into account a limited amount of ammo. Combined, it's not a perfect system, but it handles things acceptably.

With the rest-and-refit feature you can fire a few turns, sit out a couple of turns and the effectiveness will go back up. It's what I try to do, rather than firing non-stop for 15 turns.
Site Commander: Task Force Echo 4
Quote this message in a reply


Messages In This Thread
Mortars in SB - by gabeeg - 12-06-2011, 06:13 AM
RE: Mortars in SB - by jmlima - 12-07-2011, 12:34 AM
RE: Mortars in SB - by TheBigRedOne - 12-08-2011, 12:49 AM
RE: Mortars in SB - by Ozgur Budak - 12-08-2011, 01:44 AM
RE: Mortars in SB - by Compass Rose - 12-08-2011, 01:45 AM
RE: Mortars in SB - by TheBigRedOne - 12-08-2011, 03:11 AM
RE: Mortars in SB - by Mad_Dog - 12-08-2011, 11:10 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)