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One more time.... The Infamous Assault Bug
12-15-2011, 12:40 AM,
#5
RE: One more time.... The Infamous Assault Bug
(12-14-2011, 08:32 PM)Larry Reese Wrote: I find it useful on occasion, particularly with jam packed hexes, to commit various units that are going to make the assault so they cannot accidentally have their action points used up in direct fire.

LR

Exactly, that's how I got into trouble as well...
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RE: One more time.... The Infamous Assault Bug - by Crossroads - 12-15-2011, 12:40 AM

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