RE: Some questions about France '40
Unit values, one can no doubt find many variables that seem out of whack, maybe I don't know.
Historical perspective as a game limiting device, maybe I don't know.
German armoured cars seemingly "super cars" maybe I don't know.
AT without a hard attack strength, (specially against armoured cars)
slightly wierd, maybe I don't know.
One thing I do know, playing with low or lowest morale units (and this goes for the eastern front russians) is this - gameplay devolves to just watching your units disrupt then be overun (no matter what terrain).
Seems to really cut into the fun factor.
Then hoping that the attacker over fatigues his units before the VP is met, whilst one spends ones time retreating one hex per turn.
Look maybe it's just me, but it doesn't seem to be a "tatical contest" with low morale units.
Sure I understand why some have low morale, but the majority.
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