(01-08-2012, 02:02 AM)Herr Straßen Läufer Wrote: (01-07-2012, 07:38 PM)Larry Reese Wrote: Todays topic: SPOTTING. Now, I know the engine was originally designed for smaller maps where this will rarely come into play, but I think it's kind of silly that a unit, no matter how well hidden, becomes almost automatically spotted if it is within the LOS of a large enough number of enemy units.
You are singing in my choir.
Though, I am not a fan of Large unit Large map scenarios, I believe it is still up to the scenario designer to set "realistic" ranges for line of sight. On a clear day you may not be able to see forever?
:violin2: And, "excuse me, sir, is that how the fight started?" next will be a discussion of Halftracks and artillery!
HSL
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HALFTRACKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!BRING 'EM ON......I'm in hog heaven :-)
VE
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