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RS Sorrow on Saipan - Design Notes
01-21-2012, 02:21 AM,
#5
RE: RS Sorrow on Saipan - Design Notes
(01-21-2012, 02:11 AM)Huib Versloot Wrote:
(01-21-2012, 02:05 AM)Kool Kat Wrote: Gents: Smoke7

I will be making the following changes in the next "Sorrow on Saipan" version:

Version 1.3 (pending upload)

Japanese

- Remove 2x 75mm guns + 2x pack horses
- Remove 2x trenches
- Remove 1x bunker (23,22)
- Add 1x bunker (23,21)
- Add 2x 80mm dual purpose guns defending from bunkers


Map

- Replace unpaved road with trail (Hill 500 summit + hexes leading up to summit)

Are you sure? The above changes don't seem something that would alter balance drastically. Moving the bunker a hex forward means that everyone in it will be killed by naval artillery as it will be in LOS immediately.
Kind of enjoying the game as it is now...

Huib

I am also enjoying it as it is at the moment, enjoying the new elevations.
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Messages In This Thread
RS Sorrow on Saipan - Design Notes - by Kool Kat - 01-16-2012, 10:25 PM
RE: RS Sorrow on Saipan - Design Notes - by Ashcloud - 01-21-2012, 02:21 AM

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