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RS Sorrow on Saipan - Design Notes
01-21-2012, 02:58 AM,
#6
RE: RS Sorrow on Saipan - Design Notes
(01-21-2012, 02:11 AM)Huib Versloot Wrote: Are you sure? The above changes don't seem something that would alter balance drastically. Moving the bunker a hex forward means that everyone in it will be killed by naval artillery as it will be in LOS immediately.
Kind of enjoying the game as it is now...

Huib

Will wait for current play testers feedback... before making any changes to scenario! :whis:

Other test players have suggested lowering the strength of the naval artillery? Idea2

However, the 75mm guns current positions, in the trenches by the 50VP, are too vulnerable to close assault / overrun... as "demonstrated" by one of the play testers against me! Yikes

Regards, Mike / "A good plan violently executed now is better than a perfect plan executed next week." - George S. Patton /
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Messages In This Thread
RS Sorrow on Saipan - Design Notes - by Kool Kat - 01-16-2012, 10:25 PM
RE: RS Sorrow on Saipan - Design Notes - by Kool Kat - 01-21-2012, 02:58 AM

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