• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


RS Sorrow on Saipan - Design Notes
01-21-2012, 06:12 AM,
#10
RE: RS Sorrow on Saipan - Design Notes
Huib, you hit the nail on the head.
The Japanese are simply too weak to shoot back or counterattack.

Pillboxes out of initial line of sight and the victory hexes moved to the back of the hill might help? The Marines would still have to go over it?

Cheers5

HSL
Quote this message in a reply


Messages In This Thread
RS Sorrow on Saipan - Design Notes - by Kool Kat - 01-16-2012, 10:25 PM
RE: RS Sorrow on Saipan - Design Notes - by Herr Straße Laufer - 01-21-2012, 06:12 AM

Forum Jump:


Users browsing this thread: 13 Guest(s)