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nice article
01-24-2012, 08:19 AM, (This post was last modified: 01-24-2012, 08:19 AM by JDR Dragoon.)
#8
RE: nice article
I honestly don´t care. HQs are easy VPs and if they are disrupted or destroyed they will be unable to support the units below them, who will thus be left "detached" and if playing w. Virtual Supply Trucks they are also liable to be permanently Low on Fuel/Ammo. Even when playing w. Explicit Supply, losing an HQ is still bad mojo because your units will fail supply checks more often and thus consume supply, which is a finite and precious commodity when playing with Explicit Supply. Losing HQ support will also render your units less able to recover from Disruption and Broken status. All in all a bad deal. It is my contention, that a player that routinely does this, will place himself at a disadvantage.
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Messages In This Thread
nice article - by smurf309 - 01-23-2012, 08:44 AM
RE: nice article - by Mr Grumpy - 01-23-2012, 09:44 AM
RE: nice article - by Fhil - 01-24-2012, 05:43 AM
RE: nice article - by Mr Grumpy - 01-24-2012, 07:27 AM
RE: nice article - by Fhil - 01-24-2012, 07:40 AM
RE: nice article - by Mr Grumpy - 01-24-2012, 07:50 AM
RE: nice article - by Fhil - 01-24-2012, 07:59 AM
RE: nice article - by JDR Dragoon - 01-24-2012, 08:19 AM
RE: nice article - by Mr Grumpy - 01-24-2012, 08:40 AM
RE: nice article - by burroughs - 01-24-2012, 09:36 PM
RE: nice article - by Fhil - 01-24-2012, 09:43 AM
RE: nice article - by Fhil - 01-24-2012, 11:25 PM
RE: nice article - by JDR Dragoon - 01-25-2012, 12:06 AM
RE: nice article - by burroughs - 01-25-2012, 03:43 AM
RE: nice article - by JDR Dragoon - 01-25-2012, 04:12 AM
RE: nice article - by burroughs - 01-25-2012, 05:03 AM

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