(02-04-2012, 07:36 PM)kineas Wrote: I got this old idea to have a 'floating' balance between too players, to maintain a 50% win/loss ratio. I mean a long term gaming partner and not a random player from the ladder. If the advantage for one side was really a factor I'd not bother to report it as a ladder game.
I'm not sure how to quantify the skewed mechanics.
All I know is that, in my opinion, any ladder results should be fairly acquired by both opponents. They should be reported in a way that statistically reflects the even play between everyone who reports the scenario for ladder points.
If you and your friend play that way, and report the games on the ladder, then the ladder is effected.
It might seem petty, but, ladder games are scenarios that are "even playing fields". Wins and losses should be reported fairly. If you "slide the bar" to your advantage and report a major victory, what does that do for everyone that won a major (or minor) played fairly and evenly.
Do you want a soccer team who has a lesser standing (or lesser skilled players) to be able to shoot into a larger goal, have more players on the field, and have the opponents goal keeper blindfolded?
Would your soccer team then have equal footing on wins and losses that would propel them the championship play?
If they won a world cup, using the above example, would they be the best team?
In actuality I think the team would need the players to work on their skills and get a better coach.
Honestly, to me (and I cannot speak for others), it would be a factor if anyone reported skewed games on the CS ladder.
You are free to play that way for fun between you and your buddy. I would just not want to see the games reported.
HSL