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Units Breakdown
02-18-2012, 05:05 AM,
#18
RE: Units Breakdown
Quote:Before reading, note: No voice was raised. No anger displayed. No heavy typing on the keys. I appreciate all opinions and thoughts. I just have my own that I will express. Farmer
Ed, if I display anger with this funny image :complain: , please do not take it sireously, lol. This is the way I express my oppinion. And of course I appreciate yours - you are a gold veteran of this club an I am just a begginer :respect2:

Yes it will add opportunities for gamy play - more surrounding and recon with transports? But I thought this problem was resolved some time ago with ROE. What differece will it make having some more 1SP transort units? There are rules. If people whant to follow them, they'll use transports only for transportiatin.

But you are right about "pandora's box" :
Quote:Adding splitting of units could be like opening Pandora's Box? You will not know all the ramifications until after it is done.
Should it be done? Gosh, I hope not. Helmet Rolleyes
There is no other way to learn if it is going to work unles it is done. Should it be done? I think it would be cool to try. Particullary for transports.

Quote:Von Earlmann Wrote: actually I have been known to order trucks from another sector to go and pickup those guns that lost their transport :-)
Good idea if you have the other trucks Helmet Rolleyes All this arise from me playing Russians in Red Steel at Fedorovka were I had only one AT 4SP unit. To me (I may be wrong) the meaning of AT guns is mobility. If it is spotted - it is dead. Keep the tracks in another hex? But it will be impossible to come, load and get away during one turn. Stay there loaded? Just suiside. Maybe I am missing something, but still I think it would be nice to load at least two guns and relocate them. If not splitting what else could it be? Just abonding other two? Maybe. So this unit will become 2SP... That's an option too.
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Messages In This Thread
Units Breakdown - by Skryabin - 02-15-2012, 06:37 PM
RE: Units Breakdown - by Herr Straße Laufer - 02-15-2012, 08:37 PM
RE: Units Breakdown - by Skryabin - 02-16-2012, 12:27 AM
RE: Units Breakdown - by Jason Petho - 02-16-2012, 01:37 AM
RE: Units Breakdown - by PawelM - 02-16-2012, 05:17 AM
RE: Units Breakdown - by TheGrayMouser - 02-16-2012, 09:27 AM
RE: Units Breakdown - by Big Ivan - 02-16-2012, 10:34 AM
RE: Units Breakdown - by Skryabin - 02-16-2012, 11:12 AM
RE: Units Breakdown - by Schwerpunkt75 - 02-16-2012, 02:12 PM
RE: Units Breakdown - by Larry Reese - 02-16-2012, 05:07 PM
RE: Units Breakdown - by Herr Straße Laufer - 02-17-2012, 08:33 AM
RE: Units Breakdown - by Skryabin - 02-17-2012, 09:10 AM
RE: Units Breakdown - by Big Ivan - 02-17-2012, 11:05 AM
RE: Units Breakdown - by Herr Straße Laufer - 02-17-2012, 08:38 PM
RE: Units Breakdown - by Von Earlmann - 02-17-2012, 10:41 PM
RE: Units Breakdown - by Jason Petho - 02-18-2012, 04:03 AM
RE: Units Breakdown - by Herr Straße Laufer - 02-18-2012, 05:02 AM
RE: Units Breakdown - by Skryabin - 02-18-2012, 05:05 AM
RE: Units Breakdown - by Herr Straße Laufer - 02-18-2012, 05:35 AM
RE: Units Breakdown - by Skryabin - 02-18-2012, 05:58 AM
RE: Units Breakdown - by von Manstein - 02-18-2012, 08:58 PM
RE: Units Breakdown - by Scud - 02-19-2012, 02:59 AM
RE: Units Breakdown - by Skryabin - 02-19-2012, 05:46 AM
RE: Units Breakdown - by Crossroads - 02-19-2012, 07:08 PM
RE: Units Breakdown - by von Manstein - 02-19-2012, 07:47 PM
RE: Units Breakdown - by Skryabin - 02-19-2012, 09:49 PM
RE: Units Breakdown - by PawelM - 02-19-2012, 11:21 PM
RE: Units Breakdown - by Huib Versloot - 02-19-2012, 07:47 PM
RE: Units Breakdown - by Crossroads - 02-19-2012, 11:40 PM

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