• Blitz Shadow Player
  • Caius
  • redboot
  • Rules
  • Chain of Command
  • Members
  • Supported Ladders & Games
  • Downloads


infantry assaults vs tanks
02-19-2012, 06:19 AM,
#9
RE: infantry assaults vs tanks
I usually set the V arc 42-45 meters to give time for target acquiring. The range is an abstraction, a grenade bundle was not thrown at distances like that.

If a tank gets immobilized assault rolls (tests) against it are about doubly effective.
Quote this message in a reply


Messages In This Thread
infantry assaults vs tanks - by Weasel - 02-16-2012, 05:22 AM
RE: infantry assaults vs tanks - by OWL - 02-16-2012, 05:35 AM
RE: infantry assaults vs tanks - by Weasel - 02-16-2012, 05:39 AM
RE: infantry assaults vs tanks - by OWL - 02-16-2012, 05:59 AM
RE: infantry assaults vs tanks - by Weasel - 02-16-2012, 08:49 AM
RE: infantry assaults vs tanks - by herroberst - 02-17-2012, 04:05 AM
RE: infantry assaults vs tanks - by Weasel - 02-18-2012, 05:16 AM
RE: infantry assaults vs tanks - by OWL - 02-18-2012, 10:45 PM
RE: infantry assaults vs tanks - by kineas - 02-19-2012, 06:19 AM
RE: infantry assaults vs tanks - by Weasel - 02-19-2012, 06:25 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)