RE: fow
Could the patrolling mechanic be more realistic? Yes. Does the difference between its present state and its ideal state bother me? Probably not.
What does bother me is the way that fortifications tend to vanish from the map when they're no longer in your line of sight. I wouldn't be too disturbed by this if this just happened to fortifications built by the other side, but in a situation where you're on the defensive and perhaps considering a counter-offensive to win back some lost territory, it seems kind of strange not to see bunkers and pillboxes on the map that you might have put there yourself before the scenario started. You might not know if they were in a ruined state or not, but if you'd built them and garrisoned them for a while you'd certainly know they're there.
What I'm talking about here is a step up from vanishing minefields. I understand why it's not totally unrealistic to have minefields (your own and the other guy's) fall off the map when you aren't looking at them. People stumbled into their own minefields all the time. But a construction project that you spent several weeks building and several more weeks garrisoning -- it seems harder to swallow that you could forget about something like that quite so easily.
History is a bad joke played by the living on the dead.
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