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7. cargol - zufzuf [Bootcampers Breakout]
04-14-2012, 02:10 AM,
#3
RE: 7. cargol - zufzuf [Bootcampers Breakout] [No access for zufzuf]
The map also negates any advantages the german armor might have.I guess it should be easy to flank the big cats with so many buildings around.
If i'd be playing this battle with the germans i think i'd go with an infantry heavy force. Covering the ground with panzershreks and perhaps 2-3 marders would take care of any allied armor threats. At the same time, the german infantry should have the upper hand due to superior automatic weapons at close range. And if this isn't enough it won't be easy for you to effectively use your arty because of LOS issues,unless you purchased a couple of TRPs.
All in one,you'll need to very carefully aproach this. If you won't closely support your inf. with tanks you're doomed to fail.
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RE: 7. cargol - zufzuf [Bootcampers Breakout] [No access for zufzuf] - by raz_atoth - 04-14-2012, 02:10 AM

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