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France '14 Campaign Game Player
04-27-2012, 07:45 AM,
#5
RE: France '14 Campaign Game Player
I understand. The old Tiller WWII Campaign Series games had that "reverse map view" hotkey (R - I think).

The bigger improvement I've suggested before on this forum would be the ability to start the "N" next unit hotkey from any random unit hex. That way, you can turn off the game and pick it up where you left off still using the "next unit" feature. On large games like HBTLF, it would save a lot of time.

Anyway, I'm now 125/158 turns on a game I've been playing for nearly two years. It's highly rewarding. However, I'm aching to start over and not make the same mistakes I made the first time around.

Sure you don't want a go? I'm not a time pressure guy on moves. Sometimes weeks can go by, sometimes several in a week. That really helps the fog of war.


(04-27-2012, 07:36 AM)Philippe Wrote: "Home before the leaves fall" with only two players ?

The mind reels. I'm sure it can be done, but would require substantial reserves of time and patience.

If I were going to attempt something like that (and I'm having enough trouble keeping up with the much, much smaller scenarios that I'm currently playing), I'd play it head to head solitaire. If you always start moving the different divisions on each side from opposite ends of the line, you'll have made so many decisions by the time you work your way back to where the other side's turn ended that you'll probably have forgotten what you ordered the other side to do.

I think this 'induced amnesia' effect would be more prominent if the map could be re-oriented in a different direction depending on which side you're playing. Whenever I play board games solitaire I usually turn the map around because that makes things look different enough that it's a little easier to surprise myself. Given that the maps are built hex by hex, I wonder if it would be possible to add this little (but labor intensive) enhancement. I always prefer to sit behind my lines when I'm planning an offensive (or a defense). The angle that you look at things from really can influence your analysis in subtle but significant ways.

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Messages In This Thread
France '14 Campaign Game Player - by tquinn - 04-27-2012, 04:35 AM
RE: France '14 Campaign Game Player - by tquinn - 04-27-2012, 06:27 AM
RE: France '14 Campaign Game Player - by Philippe - 04-27-2012, 07:36 AM
RE: France '14 Campaign Game Player - by tquinn - 04-27-2012, 07:45 AM
RE: France '14 Campaign Game Player - by Philippe - 04-27-2012, 08:00 AM
RE: France '14 Campaign Game Player - by tquinn - 04-27-2012, 08:12 AM
RE: France '14 Campaign Game Player - by Kuriltai - 04-27-2012, 01:06 PM
RE: France '14 Campaign Game Player - by tquinn - 04-27-2012, 01:48 PM
RE: France '14 Campaign Game Player - by tquinn - 04-30-2012, 03:12 AM
RE: France '14 Campaign Game Player - by Hadge - 04-30-2012, 01:56 AM
RE: France '14 Campaign Game Player - by tquinn - 04-30-2012, 11:19 PM

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