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[TYG tournament - General Discussion]
05-02-2012, 01:39 AM,
#7
RE: [TYG tournament - General Discussion]
Yea its a low blow and no fun at all for the attackers, you may as well not even bother starting up the game if you plan on using preplanned
bombardment of the attackers setup zone. Ive also found that the falling rounds are the most accurate i've experienced and sometimes start to fall around 38-40 seconds in to the turn, so the second turn on emergency fire will be very accurate and wont allow any reasonable time for the attackers to bug out. I suspect even a heavy or medium bombardment across a long linear target for bigger maps will still do considerable damage to the attacker.

Though I think it can be used properly in attacking like using linear targets on harass setting depending on map size to keep the defender on edge and not let them get comfy hopefully lowering morale without exposing your forces before attacking. Or setting a 5 or 10 minute delay with harass on some key terrain you don't want the defender or even attacker to occupy. Either way I think most in this fine community have a general idea of how to conduct a good and fun battle and don't necessarily jump on the idea to exploit or take advantage of a game mechanic or opponents for the sake of etiquette and enjoyment.
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RE: [TYG tournament - General Discussion] - by rampantone - 05-02-2012, 01:39 AM

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