RE: Anti-Cheat Features in TOAW III
Plus the occasional spotting gives you some information about the units too, like type and size that someone could use to harden some defense points by understanding where they're going. But yes, as you said not everyone use this information to have a right idea of what's going on and what to do.
Just think that an anti-cheat system could be improved to not show those extra informations :) maybe with an option that let players choose the level of anti-cheat and informations given while playing (like the enemy losses in battle reports) :)
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