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On Map Air Units
05-12-2012, 10:55 PM,
#6
RE: On Map Air Units
(05-12-2012, 08:25 AM)K K Rossokolski Wrote: There are many problems with them, largely because, IMO, CS is a two dimensional game with bumps. It doesn't do altitude in an aviation sense. But how could Vietnam for instance be done without helicopters?

Precisely my point. At the base of the case is how can they release a Vietnam scenario using helicopters, if the helicopters act more like tanks or trucks then the fly around "game changers" that they are?

:jeep: "Sorry men, you'll have to go around. We've used our full movement value." :chopper:

Helmet Rolleyes


Cheers6

HSL
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Messages In This Thread
On Map Air Units - by Herr Straße Laufer - 05-12-2012, 07:07 AM
RE: On Map Air Units - by Skryabin - 05-12-2012, 07:36 AM
RE: On Map Air Units - by von Manstein - 05-12-2012, 08:25 PM
RE: On Map Air Units - by Warhorse - 05-12-2012, 07:57 AM
RE: On Map Air Units - by K K Rossokolski - 05-12-2012, 08:25 AM
RE: On Map Air Units - by Herr Straße Laufer - 05-12-2012, 10:55 PM
RE: On Map Air Units - by K K Rossokolski - 05-13-2012, 10:14 AM
RE: On Map Air Units - by junk2drive - 05-13-2012, 10:24 AM
RE: On Map Air Units - by K K Rossokolski - 05-13-2012, 12:06 PM
RE: On Map Air Units - by junk2drive - 05-13-2012, 01:23 PM
RE: On Map Air Units - by Herr Straße Laufer - 05-13-2012, 11:23 PM
RE: On Map Air Units - by Skryabin - 05-14-2012, 11:40 AM
RE: On Map Air Units - by Herr Straße Laufer - 05-14-2012, 07:39 PM
RE: On Map Air Units - by Skryabin - 05-16-2012, 03:28 AM
RE: On Map Air Units - by Crossroads - 05-16-2012, 04:16 AM
RE: On Map Air Units - by Skryabin - 05-16-2012, 04:46 AM
RE: On Map Air Units - by Herr Straße Laufer - 05-16-2012, 07:02 AM
RE: On Map Air Units - by Skryabin - 05-16-2012, 07:29 AM
RE: On Map Air Units - by Herr Straße Laufer - 05-16-2012, 07:04 PM

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