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Tunisia'43 1.02: The balancing effects of the 25% reduction of Hard Attack Values
06-23-2012, 08:18 AM,
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Tunisia'43 1.02: The balancing effects of the 25% reduction of Hard Attack Values
The last Tunisia'43 patch introduces a 25% reduction in raw Hard Attack values for tanks and ATs.

Due to the non-linear effects of direct hard attacks, a flat 25% reduction of raw Hard Attack value translates into a 44% reduction when the Hard Attack value is less than the Defense value, and translates into a 13% reduction when the Hard Attack value is above the Defense Value. This seems to shift the relative performance of tanks. E.g., before, the kill ratio of Tiger vs Sherman was 2:1 (only taking Hard Attack and Defense into account), but now it has become almost 3:1. For Pz-III(lg) vs Valentine, the old kill ratio was 3:1, which now has become 4.5:1. (Assuming that the Hard Attack of Valentine was 6 before the reduction).

Any thoughts on these changes in relative performance of tanks? Which kill ratios are the most realistic ones?

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Tunisia'43 1.02: The balancing effects of the 25% reduction of Hard Attack Values - by Bayes - 06-23-2012, 08:18 AM

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