(06-25-2012, 10:48 AM)Von Earlmann Wrote: In no particular order
Scenarios that depict the Axis powers as being almost invincible......some of them are only missing the actual superman.
The stupid and boring disrupt surround and win the assault automatically routine.EA is far more preferable for me.
Armor facing.....the scale of this game makes this another one of those rules not required.
So, once my current games are done I will not play with armor facing on and with EA off again...........just saying.
I dig the fact that a lot of people prefer them both.........I'm ok with that but we won't meet on the electonic battlefield again.
VE
Earl, perhaps you should post this in the "Personal ROEs" sticky thread, so this will not get lost in the forums?
https://www.theblitz.club/message_boards...?tid=61755
Axis invincibility... I guess I have been then lucky to not play too many such scenarios.
A Legend Is Born was such, hated it very much as Allied player. I was writing an AAR while playing as Axis so did not realise how slkewed it was. But yes, any unbalanced scenario is not fun, be it Axis or Allied.
My personal favorites tend to be from era of 1943-44, where even as Axis I typically have StuGs and Pz IVs that do not have that era of invincibility around them.
Armor facing... Not a great fan of AF either, especially as you see your tanks annihilated within a turn with the help of retreat functionality as it currently is. It has not completely turned me off as of yet though.
EA... EA, the friend of anyone having a defending position in a scenario? Or maybe not. I've recently played a couple of scenarios where EA=off gave me significant advantage when facing a superior attack.
*Fight For Rubble especially so. With the help of artillery I was guaranteed to face key hexes with many of attacking units disrupted. With rotation, I could always count on at least one depleted Para unit being available for a bold counter attack, taking over the hex full of attackers, capturing the lot a few times as well.
On the other hand, while testing my latest scenario, I had to check if I indeed had EA=on truly on. Having the means for multiple assaults the Soviets absolutely steamrolled the defending pill boxes and trench systems. Disrupt/kill, assault. Repeat assault. Then repeat it again.
As always, this is what the optional rules are for? Something for everyone. Beauty indeed is in the eye of the beholder