To me the most interesting conclusion from this thread is that majority of member expressing their oppinions seem to indicate a golden middle between the two assault options would be warmly welcome.
I am sure many valuable oppinions and experiences quoted here would provide an excellent ground for any design effort aimed to address some concerns players have.
In my ideal world situation an assault rules in conection with definitions of unit assault factor would make the need for detailed ROE obsolete.
A wish for Christmas ?