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3D images for unit facing - how does it work?
07-24-2012, 07:17 AM,
#4
RE: 3D images for unit facing - how does it work?
Okay, I'm writing C# code in the .Net framework. I figured that I just load the full image into memory, then divide the width by 6 to get the width of one of the 6 facing images, and then use graphics code to "crop" that image. See attached screenshot of the full image and the cropped image.


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.gif   units.gif (Size: 12.85 KB / Downloads: 12)
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RE: 3D images for unit facing - how does it work? - by Armored Inferno - 07-24-2012, 07:17 AM

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