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TAOW3 supply questions
07-31-2012, 08:34 PM, (This post was last modified: 02-09-2013, 06:11 AM by Freyr Oakenshield.)
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RE: TAOW3 supply questions
(07-31-2012, 06:33 PM)flip0009 Wrote: Another question, the actual number you get after the formula. Say it is 24, do I get a 24 point raise in the supply efficiency of that unit? So in effect, it will resupply the next turn at a higher rate? That does not make sense to me. What does 24 give me?

So, I am right in guessing that a supply unit is like the marks on the edge of the map? Do supply units effect the formula you just gave me?

Flip


1. The number that you finally get after all these arduous calculations (e.g. 24) increases the level of supply of a unit (or a number of units) that is (are) standing in a given hex. Formation supply efficiency is NOT affected--it's fixed and won't change throughout your game.

When you put your cursor over a unit and press U, you will get a pop-up info box with the unit's three characteristics: proficiency (this proficiency has nothing to do with supply--it's the general quality of the unit), readiness, and supply. It's this supply level that will increase.

2. Technically speaking, the marks on the edge of the maps (little circles) are not supply units, but supply points (or sources), distributing supply to all your units on the map. They give you supply, that is, if your enemy overruns the hexes with these marks, you won't have any supply.

However, there are also special supply units in some scenarios. They are like other units--they are just ordinary counters that you can move on the map. They give you the following (quote from the manual):

"[they increase] the Supply Level in each supplied location that can trace a path no longer than the Supply Radius to
the Supply unit. Additionally, Supply units multiply supply distribution to adjacent Cooperative units by 1.5. There is no effect on
Unsupplied locations."

1) They increase the Supply Level in each supplied location--this means that the number that you calculated at the beginning (e.g. 24) will be increased. But this will only happen within the supply radius of such a supply unit--you have to inspect the supply unit's characteristics (press "U") and check how many hexes the supply radius is.

2) Supply units multiply supply distribution to adjacent Cooperative units by 1.5--this means that they act a bit like cooperative HQs, but they are more effective because of this 1.5 increase.

But you only get these guys in a few scenarios.

f
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Messages In This Thread
TAOW3 supply questions - by flip0009 - 07-18-2012, 04:23 PM
RE: TAOW3 supply questions - by General Staff - 07-22-2012, 10:24 AM
RE: TAOW3 supply questions - by flip0009 - 07-25-2012, 05:20 PM
RE: TAOW3 supply questions - by Freyr Oakenshield - 07-26-2012, 07:49 PM
RE: TAOW3 supply questions - by flip0009 - 07-31-2012, 06:33 PM
RE: TAOW3 supply questions - by Freyr Oakenshield - 07-31-2012, 08:34 PM
RE: TAOW3 supply questions - by flip0009 - 08-04-2012, 05:08 PM

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