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Thinking about larger battles.........
08-16-2012, 06:50 AM,
#20
RE: Thinking about larger battles.........
Marc hit the nail on the head in his post. Computer wargames are a very tiny niche market. We aren't talking Halo here where each game sells millions of copies.

Many of the thinks OJW mentions, different level buildings, splitting and combining units, free placement of units, have been brought up by the main scenario designers in Squad Battles in the design forum, but at the end of the day it still costs money to change the coding in his games, in a niche market where you probably won't be picking up a ton more people. Remember, it's a business. It's always easier for us to spend someone else's money.

Do I wish there were some big changes coming with the SB game engine? Sure, I do, but I know the reality of the situation. You work with what you have. Think of SB players like Marines. They make do.

As Barnes told the pot-heads in Platoon. "There's the way it oughta be, and there's the way it is."
Site Commander: Task Force Echo 4
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RE: Thinking about larger battles......... - by TheBigRedOne - 08-16-2012, 06:50 AM

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