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Arctic Front: Across River Vuoksi (2 x 2 Team Game)
08-23-2012, 10:09 PM,
#7
RE: New Scenario: ** Across River Vuoksi LWM 1.1
Feedback for ** Across the River Vuoksi LWM 1.2:
Map
The map Overall I thought was great, well designed and believable.

Pontoon bridges I would stick with 4 it gives more options for both sides.

Shallow water hexes I don't think you should add any more there are plenty as it I would even suggest cutting out a couple as at the moment the amphibious forces have too much choice.

OOB
Good mix of units for both sides having the axis reinforcement come in earlier than history is a good move they can if lucky now arrive in the nick of time.

Having some spare capacity in trucks and wagons is no big deal it's not as if they will leave wrecks.

Not sure if there are too many amphibious options or as many Russian bridging engineers are called for.

Objectives
Well thought out and placed, I liked the over looking of the vuosalmi hex and being able to rain down death from above I vote for keeping the elevations and VH’s were they are.

Length
I think length is right for both sides, no need to change any further.

Balance
Not much needs changing both sides have a chance depending on opponents moves and flow of the game. A good plan and catching your opponent off guard will win; its also essential to know how bridging, engineers and amphibious units work in the game to not be caught out.

Fun
A lot of fun thanks…looking forwards to the next one.

Scenario description
Excellent set the battle well into historical perspective and left both sides in no doubt what was expected.

H2H Score

8 - Balance
9 - Enjoyment
9 - Briefings

You could easily get this one through H2H testing.

Comments
Nice profession mod, that adds a great deal to the stock game, the scn was well designed and executed a pleasure to play. Thumbs Up
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Messages In This Thread
** Across River Vuoksi LWM - by Crossroads - 05-13-2012, 05:42 AM
RE: New Scenario: ** Across River Vuoksi LWM 1.1 - by Otto von Blotto - 08-23-2012, 10:09 PM

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