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Arctic Front: Across River Vuoksi (2 x 2 Team Game)
08-26-2012, 07:51 AM, (This post was last modified: 08-26-2012, 07:52 AM by Death~Dealer.)
#8
RE: New Scenario: ** Across River Vuoksi LWM 1.1
Map:
Excellent map- the way the bridges were set up to be blown was a great idea. I also thought the island areas on the NW and SE part of the map created an interesting option for the Soviet player to consider to cross the river. Additionally, the wooded hills on the south side of the river create enough cover for the Finns to move around and operate without becoming annihilated immediately by the Red Tide. Map needs no changes.

Objectives:
No change needed here either. The game is set up where the Soviet player has to cross the river and secure at least a town to have a chance at winning...and that's the way it ought to be. If the Soviet player could secure a victory without crossing the river, then surely the theme of the scenario would be worthless- but that is not the case here.

Length:
No change needed. However, if you wanted to add more turns to the game (to allow the Finnish player time to adjust the defense line/dig improved positions in selected locations), then the Soviets would have to arrive on the board slightly delayed. But this too is not needed.

Objective:
The Soviets preferred to get across rivers, form a defensive bridgehead and then consolidate/muster strong forces for the next push. The plan in this battle represents that by design- Soviets cannot win unless they take enough real estate (VLs) on the far side of the river.

Balance:
Well balanced! This was very fun and challenging.

Scenario description:
Very good background information and storyline about the battle situation. Would have liked to see a mention of the pontoon bridges and maybe a short comment about 'blowing them' and what they represent on the map. Just something short enough to alert the players to the way the scenario is designed and that access to these bridges could be 'cut off' (took me a few turns to realize that these large bridges could be disabled by blowing the small vehicular bridges at the southern end).

H2H Score:
Balance 10
Enjoyment 10
Briefings 8

Outstanding design Petri!






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** Across River Vuoksi LWM - by Crossroads - 05-13-2012, 05:42 AM
RE: New Scenario: ** Across River Vuoksi LWM 1.1 - by Death~Dealer - 08-26-2012, 07:51 AM

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