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Platoon Files
09-19-2012, 06:58 AM,
#4
RE: Platoon Files
"We are also looking to make the naval vessels move in a more realistic way. Using the six minute rule and the speed of the ships using a zig zag pattern, a destroyer and cruiser could both move 11 hexes, a battleship could move 7 hexes and a submarine could move 6 hexes."

How do you make a submarine move "more realistically'' when it cannot submerge?
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Messages In This Thread
Platoon Files - by Troll - 09-18-2012, 08:05 AM
RE: Platoon Files - by Warhorse - 09-18-2012, 09:14 AM
RE: Platoon Files - by Troll - 09-19-2012, 05:16 AM
RE: Platoon Files - by K K Rossokolski - 09-19-2012, 06:58 AM
RE: Platoon Files - by BIGDADDY - 09-25-2012, 10:28 PM
RE: Platoon Files - by Herr Straße Laufer - 09-26-2012, 02:16 AM
RE: Platoon Files - by BIGDADDY - 09-26-2012, 05:23 AM
RE: Platoon Files - by BIGDADDY - 09-26-2012, 05:38 AM
RE: Platoon Files - by Larry Reese - 09-26-2012, 09:24 AM
RE: Platoon Files - by BIGDADDY - 09-27-2012, 04:23 AM

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